Nate exhaled slowly, lowering his weapon as the last of the bandits fell.
The battle was over.
He turned to Aptus, who stood amidst the bodies, his massive axe dripping with the blood of the Bandits.
"Good work," Nate said simply.
Aptus bowed his head. "It was an honor, my lord."
Nate sighed, running a hand through his hair. "Well, I'm going to find out how the hell they managed to get in here."
He looked toward the horizon, where the first hints of dawn painted the sky in hues of orange and gold.
In the distance, he spotted the fleeing bandits.
And he gave one look at the state of his cave base.
'Actually, System, are any of my mods here?'
[Yes, although almost none of them are active]
'Wait what? Why?'
[Because you would have died three times already due to: Temperature, lack of clean Water, and Localized damaged from your fight and several other reasons that I will not name]
'...Ah'
That was the only thing that only response he could think of. Man, three times?
He would- oh wait.
Nate breathed in, and out as hard as he can, damn, his lungs acting up again, sometimes he would find it hard for him to breathe all of a sudden...eh, not important unless it's fatal or something.
However.
A logo did catch Nate's eye, with some faint writing on it. And it read-
'Rusthammer'
.....'Rusthammer' huh, he would look out more of these people soon.
Elsewhere on Kazimierz.
A group of bandits fell one by one in this wasteland they were in, weapons shattered as they clashed, Shields ripped apart in battle.
And heads rolled and flew as it's killers blade hit their mark.
"Run! Run!"One shouted to the rest, as they all turned and ran. Only to be cut down by the killer of their group.
White eyes.
Here's a like, Better version of my fictional Event.
Minecraft/Arknights Collaboration Event Name:'Echoes Of the Cubeworld'.
Event Overview:
' A Mysterious structure has emerged from the fringes of Kazimierz, a cave of Strange and Foreign mobs, blocky? Yes, Deadly? Absolutely. Local authorities are sent in to investigated, but Rhodes Island, who docked into the Nearby Nomadic City, joins in after an attack on one of their branch offices'
Event Mechanics:
[Darkness] Similar to that of Near Light's obscured vision, but only in the Presence of the [Warden], partially reducing the Range of all Operators. Defeating the [Warden] Early will remove this effect.
[Potions] Defeating [Witches] in MC-5 and MC-7 grants the Healing, Strength or Speed potions to boost Operators mid battle.
[Golden Apples] A rare item that can be obtained in all Stages, instantly reduces an Operators redeployment time to zero and grants them 50 Percent Shield and sanctuary.
Event Stages:
MC-1 until MC-4: "Dirt" "Cobblestone" "Ore" and "Stone", Introductions to the Mechanics of the event.
MC-5 and MC-6: "The Witch" "The Alchemist", Witch Coven Mini boss stage, (the witches are basically AOE arts damage dealers, the difference between them and others is that they can have very different special effects and debuffs).
MC-7: "Here They Come!" The Horde Stage, Includes Skeletons, Zombies, Villagers And Ravager, Pillagers being last. All go through three different objective points.
( I swear if someone deploys Wisadel here-)MC-8 "Bedrock"
Only one Objective point, large gap in the ranged tiles.Boss: "Nate", The Architect of a Cube World.
Phase 1:
HP:A ATK:B+ DEF:A+ RES:B.
Can be blocked, stunned, frozen and slowed.
Starts with a [Shield] that reduces all damage taken by 80 Percent until broken.
Summons Creepers, Zombies, Skeletons and Pillagers.
Use's a [Crossbow] every 7 seconds, dealing AOE Physical damage. 20 percent chance to influct burn.
Melee attack's with a [Iron Sword] when blocked.
Phase 1 on 70 Percent Health.
Summons and Activates Iron Golems.
Shield is repaired, and damage reflection Activates against ranged attack's.
Phase 2:
HP:A+ ATK:S DEF:B- RES:A+
Cannot be frozen and slowed.
Summons Charged Creepers, Piglin Brutes, and Hoglins.
Will throw Slash potions (Harming, Slowness, and Poison) at around 10 seconds.
Switches to [Iron Pickaxe] and [Iron Axe], Deals more damage to Defender and Guard Operators.
Summons Warden, If the Warden is not killed quickly , it will inflict [Darkness] to all Operators.
Event Banners. "A Blocky Chance"
Limited Operator, "Nate"[6 Star, Support Summoner]
Limited Operator, "Aptus"[5 Star Fortress Defender]
Rate Up for other 5 stars.
A/N. I regret I inform y'all that my DNS server back home is still not fix for some reason.
Coupled with my extreme business in school and other stuff and I don't have much writing to do.
I'm writing this in my other cousins place tho.
Anyways- I failed about three of my exam subjects.

Chapter 7
Start from the beginning