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Entity: Taken

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Entity: Taken

Description: The Entity: Taken

Its origin is unknown. Its purpose, singular. Across realities, dimensions, and universes the Entity known as "Taken" roams without rest.

It does not seek destruction or conquest. It does not hunger for power. It only takes.

It finds you. And then it finds what you love most.

When it claims them, they vanish forever. No trace. No echo. No soul left behind.

And then, it moves on.

Nothing can stop it. Nothing can kill it. No weapon, no force, no god or science can erase its presence. All attempts pass through it like air, meaningless and futile. It does not run. It does not chase. It simply is always there, always behind, always approaching.

Even if you flee across stars, through voids, or beyond time it follows. Silently. Relentlessly.

When it draws close, it lifts its arms. Long, clawed fingers extend with inhuman precision, reaching for its target. If it misses, its limbs crash through whatever stands in its way walls, steel, stone obliterated in a single strike before its arms recoil and prepare to strike again.

It has no weakness. No mind to reason with. No pattern to predict.

The only way to escape is to accept it. To let go. To allow it to take the one you love most. Because it will take them. No matter where you go, or how far you run...

Taken always follows.

Looks:

The Entity: Taken Abilities

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The Entity: Taken Abilities

The Entity does not speak. It does not roar. It does not announce itself. Its silence is more dreadful than any war cry. But those who have survived long enough to witness its presence before losing everything have recorded what it can do:

1. Transdimensional Presence

Taken is not bound by space, time, or even reality itself. It exists across all planes simultaneously, slipping through barriers between universes as easily as breathing. Walls, planets, timelines none of them matter. The moment it selects a target, proximity becomes meaningless.

2. The Absolute Lock

Once it has chosen its victim's loved one, that individual is marked. This mark cannot be seen, felt, or removed. But the result is inescapable: Taken will follow. It will never stop. Not until it completes its task.

3. Intangible Form

The Entity cannot be harmed. Bullets, energy blasts, void magic, divine fire everything phases through it. It is untouched, unmoved, unaffected. Some have tried to seal it, trap it, or cast it into other dimensions. All failed.

4. Reality Warp Suppression

In its presence, high-tier magic, technology, and psionics become unreliable or fail entirely. Reality distorts. Communications break. Lights flicker. Time may stutter. The stronger the attachment the target has to their loved one, the more unstable the environment becomes.

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