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Spells & How It Works

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-Spells are what you use to defeat something in Wizard101
-Spells are in card format

-Spells cost both pips and mana
-Pips are the little white dots by your ring
-Power pips are yellow and are equivalent to 2 pips
-Mana is your power for casting spells.

-The spell's rating is the how much pips it costs, and also how much mana it costs

-There are many types of spells
-the basics are single and all enemy damage, damage over time, healing, blades, traps, shields, charms, polymorph, buffs, converts, auras, and stuns

-A usable spell will appear in full color, and one that you can use will be gray.

-Using another school's spell will require you to actually have all the pips... For example, if it cost 5 pips, you have to have 5 pips, not power pips + pips (any combo that = 5)
-You can get around this by getting a mastery amulet of that school. It allows power pips to count for pips
-You can't use your own school's amulet

-You can use other school's spells by training them through training points

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