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Writing should be fun.

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Okay, lets get into passion. This is the heart and soul of every writer. Writing should be fun! You should live to plan out plots, develop characters, and live for the unexpected turns in your story. And the laughs of your readers when they are supposed to laugh and the tears when they are supposed to cry, and the triumphant shouts when your characters succeed. 

Everyone has a different process and that's okay. For me, I develop characters who I call "Cast Members". I make a world and call it my "Stage". And I create "Plot Events". Then I throw my characters at my world and write what they do, what they think, and how they see the world through the plot events that bring everything together.

My stories revolve around my characters. Foxtails and Fairtales revolves around the Character Sebas and the world grows as he grows. In one of the first scenes he is literally trapped in his own body(that of a baby) inside a carriage but what he sees are the moons outside. This is an underappreciated moment hidden behind the humor and adventure of the story. It illustrates not only that there are two moons and solidifies that he is in a fantasy world but shows the character's inner conflict in an outward setting. He is literally swaddled, as a baby who doesn't have all his movement faculties, inside a carriage because he was placed there by another person.

Then as he always has, he looks out the window. The symbolic act of seeing the grass that is greener on the other side of the fence. But now he is on that side of the fence and later he develops a magic he calls Azure Moon, and Orion's belt. At that point even though it's just magic he named, he becomes a symbolic Creator and one who can Manipulate "the moon and stars". A point that is reinforced later when another cast member calls him the "Changer of Fate".

The journey of Sebas in Foxtails and Fairytales is a transformative and exploratory adventure as Sebas grows and experiences the world. He delves into the lighter and darker sides of himself while he explores the lighter and darker sides of the world. It is "book one" where I build a foundation for the world of Foxtails.

Other authors create amazing and intricate masterworks of story through events and mystery. I don't know their process but every single one does it differently. The one thing we all do though is write, or have a lot more material than will ever make it into the story.

Don't put everything in the story, you can't and shouldn't. Every character has backstory, motivations, family history, a dark side, a light side, a family, friends, and a million other things that make them who they are. But Joe Shmoe who is the baker of shop B that the characters show up in, the readers probably don't care or need to know about his son's favorite color if it doesn't matter to the plot. Maybe you know that his dead son's favorite color was blue before he died tragically at the hand of the ice cream killer, and that now his store had a blue sign. But if your story isn't about the ice cream killer then move on.

That brings up Chekhov's Gun. Basically, if it's not essential, don't include it in the story. If there is a gun on the mantle and you bring it up as the author by saying it's there, that probably means that someone is going to fire that gun at some point in the story. You don't have expound on it, downplay its introduction if you want, but don't pull out the gun on the mantle later if you never talked about it. And don't mention it if its not going to show up later.

On the other hand, if you are struggling to add material than write one of your scenes and describe everything your character sees with excruciating detail, if you write too much, like you should, then chop it down. Always practice the things you are bad at.  

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