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Types of Computer Games

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Like any type of media, there are varying types of computer games that have been created in the past decade. Some computer games also can fall under multiple categories (for example, World of Warcraft is an RPG game, but also falls under the adventure genre). The categories of computer games are described below:
Interactive fiction
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nteractive fiction (IF) is a type of literature that utilizes text commands to control the story, characters and the setting. Interactive fiction can also be viewed as a narrative and as video games, "or rather something in between."​ Usually, the player takes the role of one character and must solve a series of puzzles using these text commands (i.e., LOOK, TAKE, DROP, SEARCH, etc). Similar to RPG games, IF can take multiple paths depending on the player's choices.

Action games
Fast-paced and requiring quick reflexes, action games are typically focused on combat and fighting an enemy. These kinds of games usually requrie the user to press certain buttons on the controller or press these buttons in a certain order. Some examples include Mass Effect, Battlefield, and Dead Space.

Adventure games
The games are usually single-player and have a specific storyline, setting and characters. In adventure games, players usually must complete puzzles or tasks. Users can play as a character in the story or create their own, which usually is an option in RPG games.

RPG games
Often set in a fantasy world, RPG games allow the player to create their own character make decisions based around the plot of the game. They are often narrative and this format guides the player through the storyline. RPG games can also cross different genres and are not bound to one in particular (examples of RPG games include World of Warcraft).

Simulation games
Based on reality and the world we live in, simulation games allow the player to control vehicles, such as cars, aircraft, boats, and more. Players can also use simulation games to prepare themselves for real-life careers in operating machinery (for example, airline companies use simulation games to train their pilots).

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