Extra Info: Keiko has slight claustrophobia. Whenever in a small room, she'll either go completely still or pace back and forth. This is because she used to be cooped up in her room all the time as a child, and she doesn't want to experience that cramped feeling again.
I like this!Reaction to seeing death: Keiko would jump or freeze in shock, before starting to curse under her breath. She would eventually calm herself. Of course, anyone would be startled by seeing a dead body. But if it was someone she was close to, there would be more than a few tears from Keiko. She would run somewhere else, anywhere else, to try and escape the reality of the situation.
Very fitting!Reaction to being accused of killing: Keiko would scoff and calmly explain her innocence to everyone. Yet if they continue to accuse her, she might start to get worried and start to beg them not to vote for her.
How would she kill: she would use time to her advantage. She's already very good at time management, due to her talent and having to schedule many things at once. She would plan out her murder in between certain periods of time so she could have an alibi. For example, she would kill her victim, drag them to a hiding place. Then, she would go meet up with someone to hang out in order to have an alibi.
I like that her Talent has something to do with her killing style.Execution:
Title: 'Lights, Camera, Cut!'
Keiko Azuma smiles at everyone, even when she's dragged away to her punishment.
Keiko is placed inside of an abandoned movie studio complex. She stands in one place, confused, before she starts moving towards one studio. The first studio has many dangerous props inside. A huge buzzsaw, swinging axes, and a multitude of other weapons. It looked similar to something out of a temple in an adventure film. The second had dozens of Monokuma's dresses as serial killers, obviously imitating a horror movie set.
Keiko gulps as she looks inside the third studio, finding nothing inside. Finding this the safest option, she steps inside. Once she steps inside, she hears a clicking sound behind her. She is locked inside.
Maybe instead of being locked inside she gets confused and can't find the exit?
She doesn't panic, for she sees the exit on the other side of the building. But before she can step forward, an ace swings its way from side to side. It barely misses her. Keiko then realises that something resembling an obstacle course lay in front of her, containing the things from the two previous studios. She contemplated giving up, but moves forward.
She narrowly avoids the weapons aiming for her and the Monokuma's chasing after her. But eventually, she makes it to the end of the building.
But before she's able to touch the doorknob, a fire erupts in front of her.shes surrounded by the flames and smoke. She's unable to escape.
Keiko closes her eyes, as if calmly accepting her demise. She keeps them closed and she keeps her expression calm, even when the flames finally engulf her.
I feel like this execution is good, but doesn't really reflect her talent (except from being in a movie studio)
Possibly something that goes back to her claustrophobia and perfectionsism would be good? Something like, possibly, being trapped in a small space where she has to film a movie, but all the Monokuma actors won't listen to her and aren't doing what she wants? Every time she makes a mistake, the room gets smaller and...well you get the picture. Or something different, haha. What I've found is that because Danganronpa is a visual media, you need to show rather than tell. Are there cameras, light boxes, rigging etc set up? Also, her final moments. The point of an execution is to make the person feel despair in their last moments. Unless you want to do a Kaito and have her die in the way Monokuma least wanted, maybe making her feel a lil Despair is good. But, the execution is interesting and I liked it!Personality: 8/10
Character Design: 7.5/10
Originality: 9/10
Backstory: 7.5/10
Overall: 8/10I really like Keiko, and I would love to see how her character grows and develops!
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