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STORY

『•NOMADS•』is a Warrior Cats inspired command game with a cyberpunk twist and an interactive storyline!

It takes place in a futuristic post-apocalypse world, in a city surrounded by a dome that shields them from the radiation seeping from the toxic wasteland.

And you all play nomads; the distant survivors of kittypets, rogues and warriors brought the city by humans-or Walkers. These cats are vicious and battle-hungry, desperately trying to make it to the next simulated sunrise.

But with the inane ramblings of recently deceased tomcat touched by visions of Ancestors spreading across the city like wildfire, nomads everywhere are wondering...is this really all there could be?

What happens next is up you you, player.





FUNCTIONS
(will be updated as players make discoveries!)

TIME and SEASONS

One Moon is a day-or night, as nomads are nocturnal. Four Moons is a Change in seasons.

Bloom, in which the weather is rainy and the warmth is returning. The flora is emerging from its slumber and kits are starting to be born. There is a +1 bonus to all foraging and hunting.

Scorch, in which the weather becomes unbearably hot and the city grows humid. Too much sunlight makes the city dangerous. There is a +1 bonus to all foraging and hunting.

Wilt, in which the weather starts getting chilly and the fauxwinds start blowing. Substances are becoming sparse and less kits are being born. There is a +0 bonus to all foraging and hunting.

Freeze, in which the weather is now frigid and survival is harder than ever. There is little food and the slightest mistake could be the end. There is a -1 penalty for all foraging and hunting.


WEATHER

The weather changes moon-to-moon and it differs for each territory! Weather like rain, wind, sunshine and clouds will be common.

Weather in Firefly City is simulated! It's rare that an accident will ever happen.

...until the Weather Simulator broke.


WOUNDS and SICKNESS

With certain weather and disasters, comes the chance for sickness. Even, the smallest of coughs can become fatal and spread amongst felidae rampantly.

It is similarly so for injuries. In this concrete jungle, it would be wise to watch your step. Just one wrong move can be all it takes to end it all.

Updated as players discover new sicknesses!

↳ known sickness

wetnose
A leaky nose caused by possible nasal infections.

palecough
The precursor to something even more deadly. A little cough, followed by an increasingly heavy chest.


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